3ds max: mental ray_Converting a vray Max scene to.3d: mental ray_The usual suspects: Displacement an.3ds max: mental ray_Normal FG process VS Render to.3d: Article featured in 3D World Magazine.
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In my spare time (whenever that is), I share some of my knowledge with readers, by posting free step-by-step-tutorials in my blog, YouTube channel, more information about me, please Most recently, I have published a new book with Taylor & Francis, entitled: V-Ray 5 for 3ds Max 2020: 3D Rendering Workflows. I have also published a book entitled, 3D Photorealistic Rendering: Interiors and Exteriors with V-Ray & 3Ds Max, and many others. In addition, I have co-authored two successful books entitled: Realistic Architectural Visualization with 3ds Max and mental ray.
Much of my work and contributions have been featured in books and magazines such as, 3D World, CG Society, TutsPlus,3D Total, and many others. I also provide live technical support to companies and Viz Artists worldwide. More bonus material covering most mental ray tips and tricks texture baking caustics camera effects and much more.Ī renowned Author, Reviewer, Computer Artist and Technologist, with years of experience in creating high end state-of-the-art 3d photomontages, Products/Furniture visuals, Packaging 3d work, Verified Views, VR, AR, XR, MR, Stereos, Photorealistic Interior and Exterior Visualizations for Architects, Designers, etc. Lighting exterior scenes with mr Daylight system Lighting medium size daylight interior scenes Lighting medium size night interior scenes Lighting large interior spaces such as Atriums (i.e. This latest edition not only includes better/superior content and versions of scenes featured in the first edition, but new complex scenes based in real projects. They occasionally have Blender tutorials but as a free 3D program you are best served by going to their forum.The second edition is far more up to date and complete than its predecessor (i.e.
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It's not for complete novices since they assume you do have access to very expensive software and a setup that will run it. If you can find it locally pick it up and thumb through a copy. Other than that you get a large amount of training material without paying for the subscription service at a site like or Pluralsight (formerly Digital Tutors). Oddly that's the only thing industry pros seem to be silent on. They have great advice on getting started in the industry but I have yet to see one article on pay negotiation. They do, however, have wonderful articles on how shots in major films were done, great industry insight from pros, wonderful tutorials by well-known 3D artists, software reviews, and occasionally software discounts. You will find a lot of useful tutorials (provided it's Autodesk and Adobe that you use) but you won't find enough on competitive software like LightWave 3D, Cinema4D(they added more tutorials), Blender, RealFlow, Houdini, any matchmoving software (PF Track, Syntheyes, etc.), and anything by Foundry, the exception being their Nuke compositing software. That being said you will stay up to date on what companies are doing with the software you will have a fresh portfolio/demo reel to present. My rating is 4 stars because they don't cover much outside of the Autodesk and Adobe competitor software.